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= the hole by {DEMO}LITION =
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Map name: the hole

Map file name: dml20brush

Game: Quake III Arena

Map status: Final

Release date: 22/07/2004

Author: {DEMO}LITION (a.k.a. demo)

Bot support: Yes

Suggested player amount: 6

Maximum player amount: 6

DM: Yes
TDM: Yes
Tourney: No
CTF: No

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Info:

This map is the final (and only) version of a map I created for cha0s' 20 Brush Contest (Vol. 2).
The map consists of 12 visible brushes and 8 visible patches, plus 6 visible/drawn textures.
The main reason for this design was that I wanted to show how it is possible to make a map this large with just 20 brushes.
The map has made me realise how easy it actually is the reduce brush counts, which may help in future maps.

To run the map, extract dml20brush.pk3 into your quake3/baseq3 folder (where you installed Quake III Arena).
Load up Quake 3 and look for the map in the FFA or TDM section of the Skirmish menu.
Alternatively, you can type /map dml20brush in the console to run the map.

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Special thanks to:

- id Software for making Quake 3 Arena so that this map was even possible.
- The authors of GTKRadiant version 1.4.0.
- The authors of a few other tools I used to create/maintain the map.
- evillair for a couple of textures. Check out his site at http://evillair.net/.
- cha0s for holding the 20 Brush Contest (Vol. 2).

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Texture and shader credits:

- evillair's eq2 texture set.
- id Software's textures (which are run in the map from your copy of pak0.pk3).

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Copyright and permissions:

© Paul "{DEMO}LITION" Barlow 2004.

- This map and all of its contents are copyrighted.
- You may distribute this map as you wish, however there must be no charge to the recipient.
- You must contact me if you wish to do anything else with the map that I have not specified here.

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{DEMO}LITION

- Email: demolition_q3a@hotmail.com
- Website: http://www.demolitionq3a.tk